A strategy guide from Happypuppy / Reprinted by Saboteur (Home)
In general, any wargame, real-time or turn-based, has two fundamental levels for the player to consider: the tactical and the strategic. The tactical level deals with winning individual small skirmishes or getting some specific job done, such as maximizing Kbot production. The strategic level involves the overall way you go about winning. This is the big picture stuff. Many people don't spend enough time thinking about the strategic factors of any wargame. And in a game as unforgiving as TA, this can really be the long-term kiss of death. You can be a great tactical player, but unless you start out with a strategy and a plan for executing it, the details will pile up on you so fast that you end up getting hammered.
While most players will mix and match specific strategies to come up with the play style that works best for them, we have broken down a few of the most common pure strategies that the Happy Puppy Destructive Testing Team uses, along with their good and bad points to give you and idea of some of the things you might want to incorporate into your strategic play. You might find it a good idea to try to play a "pure" strategy for a few games to get a better feel for the inherent strengths and weaknesses of each game element represented here. It will make you a better all-around player.
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